With the outfits with unlocked parts, I saved that Sim to Bin and exited CAS. What I did was I loaded up the world I'm working on, unpaused and let the game run for a bit until it was moving smoothly, and then MC>Adv>Edit in CAS on a desired sim. I tried the method igazor mentioned early on page 1, letting the game clock run to let the scripts load, but I am not sure if I am just being too impatient or if that isn't actually my problem. I seem to have the problem even when I use MC>Advanced>Edit in CAS. Oh, thank you so much for finding that, maybe I should have looked a little harder thread is actually almost precisely my situation, but it's not just Edit Town CAS. Any other insight or ideas are also super appreciated. Hopefully that's clear enough, I'd be glad to clarify if need be. Of course please correct me if I'm wrong. I don't have Dresser but it didn't look like it would help me with this. I am posting here in MC mostly because it's MC that enables me to do this I have all of MC's modules installed as well, if that helps. (I'm perfectly fine with all pieces being available all the time, I am not too concerned with how the Sims the game generates will look and maybe will find some humor in the randomness) I'm HOPING that I don't have to go in and edit the files manually but if that's the only answer, it is what it is any input in a way that maybe could make that process more efficient would be appreciated too. I found that MC can disable the clothing filters and absolutely loved the amount of choice, but I also found out the hard way that when you save the Sim to Bin that any 'incorrect' clothing pieces don't carry over when you pull the Sim out of Bin. There were a lot of times when I would see an item in one category and was bummed that I couldn't use it in a different category (like certain accessories). So, yeah, the word "tracking" is scary to me.Hi there, was wondering if there was a possibility that you can save a sim or even just saving an outfit when you have all clothing category filters disabled and hidden pieces unlocked. bin ones but with the FSIViewCountTracking) and it bothers me soooo much because I don't want it to be a persisting virus or something considering every time I run my anti-virus program they all find tracking cookies EVEN THOUGH I go to NO sketchy website and every new site I go to I check to see what cookies they're storing and it's never the cookies that I've repeatedly gotten. I haven't noticed this until a few days ago (not with the. That probably doesn't count towards it but I just need to gripe about it. I DO have many mods and CC AND I've recently had problems with outdated NRaas mods. I haven't used the online feature in over 6 months. ![]() I do not have the interactive loading screen on. I do not log in with the internet thing in my game. By the way, they are the only things in the SigsCache folder. bin files and for all of this I've looked at the Cache File wiki thing which suggests to delete them but it bothers me that they come back and they seem so useless. Same exact deal with (Documents, Electronic Arts, The Sims 3, SigsCache) where I've found more. ![]() There is also a similarly persistent one in the (Documents, Electronic Arts, The Sims 3) named tslus.bin that also recreates itself after launching the game. I've Googled this and all but I haven't been satisfied by the annswers provided. I feel so uncomfortable with these files in my downloads folder (Documents, Electronic Arts, The Sims 3, Downloads) and if I delete them they just come back after the game is started up and I really do not want to be tracked by annything.
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